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  kalivor
 
09:38am 09/07/2004
  Finally, I'm not sure about continuing the amber_by_mail game ... I have to admit -- I'm losing gusto for it, finding it hard to find time for it, and am really not sure if anybody else is enjoying it. Are people really enjoying it? Do they really want to play it? The big problem is that the plot is designed as this amorphous beast that can handle your ability to try to kill it, and it seems a lot of people are playing "seek and follow the plot" style ... which is, apparently, the best way to kill it, because I don't necessarily have the time to actually keep constructing the plot. That's what the characters are for ...

So. Do you want to keep playing? Yey or Nay?
 
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Pattern Imprint 
  kalivor
 
11:27am 20/05/2004
 
mood: peeved
It seems to me that I'm getting vast differences in detail from those who have Pattern Imprint and are walking through Shadow. My apologies to StB, who got ranted at. Here's some guidelines, based on my interpretations.

Walking through Shadow: The BasicsCollapse )

The Royal WayCollapse )

The HellrideCollapse )

The DangersCollapse )

That's it ... any questions?
 
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Aub: The World, The People, and the Religion 
  neeuqdrazil
 
08:50pm 11/04/2004
  Aub is a small world. There are some cities, but the population is primarily rural. Farmers and shepherds dominate rural society, while in the cities wealth and prestige reign. Trade flourishes, and technology is very primitive. (OOC: Think ancient Greece/Rome.) The patriarchs rule in the cities, in a sort of democracy, although highly limited.

ReligionCollapse )

Worship of HecateCollapse )

And so, we go on, year after year. The rituals change as the people change, but they have remained mostly similar for centuries, as our culture has remained similar. Since Sobek retreated from humanity, there have been very few advances technologically.
 
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  kalivor
 
11:33pm 10/04/2004
 
mood: cheerful
And we're off!
 
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  kalivor
 
03:02pm 06/04/2004
 
mood: annoyed
Pez & Curgoth:

I've replied to both your e-mails today ... if you didn't get your response, let me know here.

Curgoth: I think I want that momento-mori account set up for me. It'd be nice to get something reliable.
 
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Auction Results 
  kalivor
 
12:30am 03/04/2004
  Auctions are closed! Results are in!

They are as follows:

Psyche:

1. Kirsten (27)
2. Matt (26)
3. Liz (20)
4. Allison (12)
5. Pete (0)
5. Sean (0)

Strength:

1. Sean (30)

2. Pete (20)
3. Allison (6)
4. Kirsten (0)
4. Liz (0)
4. Matt (0)

Endurance:

1. Kirsten (20)
2. Liz (16)
3. Pete (15)
4. Allison (12)
5. Matt (0)
5. Sean (0)

Warfare:

1. Pete (25)
2. Sean (15)
3. Allison (10)
4. Matt (1)
5. Kirsten (0)
5. Liz (0)

Character creation will continue over the next week, with the game beginning either next weekend or early next week.
 
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Because I'm worried that e-mail is fucking up. 
  kalivor
 
10:31am 02/04/2004
  We're in the last day of auctions, so keep your eyes on the bids ... remember that anything posted after 12:00 tonight (EST) won't be counted.

Current standings are ...

Psyche Auction:

Edited and Updated! Twice!
Matt - 26
Kirsten - 25
Liz - 20
Allison - 12

Kirsten! You don't want to lose by one ... Psyche is important for so many things in Amber, whether you're using a power, or someone is using one against you! All that time in a bottle, what might you have been doing? Training your psyche!

Psyche's clearly the most important attribute, but somehow is on the low end of bids! If the massive strength and warfare bidders come after you, how are you going to defend yourself? Dominate them psychically!

Strength Auction:

Sean - 30
Pete - 20
Allison - 6

Pete, don't let Sean win! With his warfare so close to yours, he can easily take a hit to move to grappling ... then there'd be trouble. Allison, you're being left behind! This is the 2nd auction that you're stuck at the bottom of.

The rest of you are just going to end up with your faces pummelled. Psyche, Warfare and Endurance are all well and good, but sooner or later an Amberite will be able to get their hands on you, and you don't want to be second best in strength ... easily the most important attribute.

Endurance:

Edited and Updated! Twice!
Kirsten - 20
Liz - 16
Pete - 15
Allison - 12

A close race! Don't be second best here! Endurance is SO important, in everything you do. An advantage in Endurance can make up a slight disadvantage in anything else, plus it's a huge advantage overall ... you can't use powers all day, then expect to win in a fight with a low Endurance.

The race is so close ... can you afford to be 2nd (or 3rd or 4th) in Endurance, when 1st place is less than 5 points away?

Warfare:

Pete - 25
Sean - 15
Allison - 10
Matt - 1

Allison! Another auction you're near the bottom of ... that makes four! That's no advantage to you, at all ... everybody else knows where you rank -- and they're better than you!

Sean ... you can't let Pete have that kind of advantage over you in Warfare. You'll never get your hands on him to make it a Strength contest! Get ahead of him before it's too late!

25 is a pitiful amount for Warfare anyways ... I've never seen Warfare or Psyche go for such small amounts ... pathetic little bids.

Warfare is easily the most important attribute. Amber is about strategy and conniving. People are looking to put a knife in your back at all times. What's going to save you? Warfare, of course.

You're all flirting with disaster, with such low warfares.

Go bid! Now!

Edit: Some more bidding has occurred, but they're all small bids! You're not out of it! Bid high! Dare your fellow players to try to top you, don't make it easy for them to do so! Kirsten and Allison -- you're falling further behind!

Edit #2: More bidding! Kirsten still trails Psyche by only one!!! You don't want that, Kirsten. He's taunting you ... make him pay. Most of you will still be beaten up by Pete, Sean and even Allison. OK, I suppose you can run away from Sean, he tires easily.
 
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planningness 
  curgoth
 
03:49pm 31/03/2004
  I'm doing the planning work for the Amber By Mail website right now.

Stuff I'm hoping to have it be able to do;

  • give each PC thier own page with a brief bio and small icon

  • give each PC thier own journal page, ala LJ, but more specifically designed for the game. Players could post their PC journal contributions (worth bonus points!) here.

  • give each PC a "gallery" of images. This way, if you're artisically inclined, you can put up images of stuff for the game, and get points fo it. Also, the gallery would make browsing through those images easier.

  • each PC would have thier own login to handle uploading of pictures and journals. I don't know if there's a real need to be able to lock journals based on user id - any thoughts on this folks?



Any further suggestions or comments?

Also, for those who know, what is everyone's PC named?

On a peripherally related point, be warned that I'll be asking people for character descriptions eventually, since I'm planning to do a "trump" portrait of each PC. Because I want bonus points, too.
 
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Auction... 
  corwin77
 
07:06am 31/03/2004
  If you guys don't start bidding soon I'm gonna have to bid against myself to get the scores I want!  
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  curgoth
 
03:05pm 29/03/2004
  Am I really going to get away with 2nd place in warfare for one point? Remember, folks, even if you buy up secretly, you'll always be only slightly better than 2nd place me with my one point, and not as good as 1st place. Also, I want you all to spend yourselves into oblivion because I'm a jerk. :)

But seriously; selfishidol, pez_minotaur, corwin77 where are you guys?

I enjoy auctions, perhaps a bit too much. Bid!
 
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Warfare Auction 
  kalivor
 
04:56pm 28/03/2004
  This thread is the Warfare auction. It will run from now until 12:01 am on Saturday, April 3rd.

Initial Bids:

Allison - 10
Matt - 1
 
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Endurance Auction 
  kalivor
 
04:56pm 28/03/2004
  This thread is the Endurance auction. It will run from now until 12:01 am on Saturday, April 3rd.

Initial Bids:

Allison - 12
 
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Strength Auction 
  kalivor
 
04:55pm 28/03/2004
  This thread is the Strength auction. It will run from now until 12:01 am on Saturday, April 3rd.

Initial Bids:

Allison - 6
 
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Psyche Auction 
  kalivor
 
04:53pm 28/03/2004
  This thread is the Psyche auction. It will run from now until 12:01 am on Saturday, April 3rd.

Initial Bids:

Allison - 12
Matt - 5
 
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Post Auction - Clarification 
  kalivor
 
03:59pm 25/03/2004
  It's been pointed out that I haven't mentioned what happens with stats after the auction.

After auction, there will be various scored -- everybody will have as their attributes what their highest bid is.

You can then do one of three things with each attribute:

1. Leave it as it is.
2. "Buy up," which means that you can spend points to make your score equal to another bidder's in the option.
3. If you haven't bid, you can "sell it down" to Chaos or Human level, for 10 or 25 extra points, respectively.

After this, your scores get put into a big ladder, with the major (and some minor) NPCs in the game. Whenever you advance, you would move up the ladder to the next "rung" -- the score of the next person higher. Thus, an auction winner's score can be passed.

The auction results do matter, however. In a close contest, where the scores were equal, the person who finished ahead in the auction would have the advantage.

Clear as mud? Good.
 
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Mythology, Take 1 
  neeuqdrazil
 
04:06pm 25/03/2004
  PantheonCollapse )

My relationships with the pantheonCollapse )
 
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  kalivor
 
11:50am 25/03/2004
  Just so you all know, I'm using the e-mail address amber_by_mail AT yahoo DOT com for this game. I've sent out something asking for initial bids and character concepts from that e-mail address.

Just in case you or your spam filter thought it was spam ... a list e-mail about an auction, and all.
 
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Character Concepts 
  corwin77
 
06:48pm 23/03/2004
 
mood: curious
In a psuedo response to Curgoth's post about possible characters I'd like to present my top four ideas:

Oshi: Daughter of Benidict, raised in Shadow Earth, oriental girl, aproximatly 9 years old. Cute as a button.

Wrenn: Daughter of Fiona, spent the last decade of her life on a frontier cersion of Shadow earth learning to manipulate people as only a young woman in a narrow minded sexist society.

Green: A very weak man who has some how come into possesion of a very powerful artifact, he's in way over his head and is using all his wit and his mighty, mighty, sword to survive in the harsh world of Amber.

Damian: Parentage unknown, very politically connected. Mover and shaker in both Amber and Chaos. His connections are both deep and far reaching.
 
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character concepts 
  curgoth
 
03:21pm 23/03/2004
  In the interests of promoting connections with other PCs, and generating discussion, here are some of the character concepts I'm considering;


The Prince of Dragons

Lost child of Amber, who rides the winds through Shadow on his Big Dragon. Theoretically lives in Amber, but doesn't stay there for long stretches.

Aerrod

A Chaosian Trump Artist with a progressive mind and a preference for a "modernised" Chaos. He thinks Patternfall was the best thing to happen to Chaos in a long time.

Fengban

Logrus Master, longs for an independant Chaos. Young, angry and political.

The Craftswoman

Trump Artist and Conjurer, she makes gadgets that do strange things with trumps. She'd work centred in Chaos or Amber.

The Doctor

The greatest physician in all of Shadow. He has studied medicine the way Benedict studies war. He has a terrible bedside manner and the bad hand-writing of which all other scrawl is but Shadow. For personality, think a grumpy Sherlock Holmes.



Let me know which you like best, or if any of them would work particularly well with a charcter concept you have, etc.
 
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Never Played? 
  kalivor
 
01:33pm 23/03/2004
  Never played Amber before? Never fear! Read on, and learn how ... if you've played in my games before, there's nothing new. If you haven't, you might want to read the advancement section.

What is Amber?Collapse )

Character CreationCollapse )

Game PlayCollapse )

AdvancementCollapse )

Any questions? Comments? Things I got wrong? I've got no book on me.

Edited to have the correct point cost for Conjuration: 20 Points, not 25
 
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